Archive for July, 2007

588 Part IV . Running (Space web hosting) Applications Loki Software

Thursday, July 26th, 2007

588 Part IV . Running Applications Loki Software Game Demos To encourage people to get to know its games, the now-defunct Loki Software, Inc. offered a demo program that let you choose from among more than a dozen of its games to download and try. You can still find some of its games for sale. For example, a recent search for Loki at Amazon.com turned up 16 different Loki games (including the ones described here), many selling for $9.99. If you try to download any of the demos described in the following sections, make sure you have plenty of disk space available. It is common for one of these demos to require several hundred megabytes of disk space. The Loki Demo Launcher page (www.lokigames.com/products/demos.php3) still offers links to FTP sites from which you can download the Demo Launcher. The file that you want to save is loki_demos-full-1.0e-x86.run. Save it to a directory (such as /tmp/loki) and do the following: 1. Change to the directory to which you downloaded the demo. For example: # cd /tmp/loki You may not need to be root user to install these games. However, the paths where the Demo Launcher tries to write by default are accessible only to the root user. 2. As root user, run the following command (the program may have a different name if it has been updated): # sh loki_demos-full-1.0e.x86.run 3. If you have not used the Demo Launcher before, a screen appears asking you to identify the paths used to place the Install Tool. If the default locations shown are okay with you, click Begin Install. 4. Assuming that there was no problem writing to the install directories, you should see an Install Complete message. Click Exit. 5. The Uninstall Tool window displays. If the paths for holding the Uninstall Tool are okay, click Begin Install. The Install Complete message appears. Click Exit. 6. The next window enables you to set the locations for installing the Demo Pack. If the paths are okay, click Begin Install. 7. A box shows the different demo games that are available. As you move the cursor over each game, the disk space need for the game is displayed. Click the games you want to install and then click Continue. 8. A window displays the progress of each download. You may need to click an Update button to complete the update and then click Finish to finish it. 9. The demo should now be ready to start. Either click Play or type loki_demos from a Terminal window to start the program. 10. Select to start the game, and you re ready to go. Note Caution
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Web hosting mysql - Chapter 22 . Gaming Alone and Online 587

Thursday, July 26th, 2007

Chapter 22 . Gaming Alone and Online 587 Figure 22-6: Use the Point2Play window to check computer hardware for Cedega gaming. Other features in the new Point2Play window include the ability to select among different installed versions of Cedega for running applications and tools for individually configuring how each game runs under Cedega. (If a game won t run from the GUI, try launching it from a Terminal window.) To get binary copies (ones that are already compiled to run) of Cedega and Point2Play, you need to subscribe to TransGaming. For details on how to become a TransGamer, click the Subscribe Here link on the TransGaming home page (www.transgaming.com). Benefits currently include: . Downloads of the latest version of Cedega . Access to Cedega support forums . Ability to vote on which games you want TransGaming to support next . Subscription to the Cedega newsletter Cedega used to be known as WineX. The source code for WineX may become available in the near future if you want to build your own WineX/Cedega package. To check availability, try the SourceForge.net project site for WineX (sourceforge. net/projects/winex).
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586 Part IV . Running Applications To get (Business web hosting)

Wednesday, July 25th, 2007

586 Part IV . Running Applications To get Windows games to run in Linux, Cedega particularly needs to develop Microsoft DirectX features that are required by many of today s games. There are also issues relating to CD keys and hooks into the Windows operating system that must be overcome (such as requiring Microsoft Active Desktop). In fact, a Cedega subscription has value, in part, because it lets you vote on which games you d like to see TransGaming work on next. A full list of games supported by TransGaming, as well as indications of how popular they are and how well they work, is available from the TransGaming site (search for the games that interest you by going to www.transgaming.com and clicking on Games). More than 100 games are currently listed with a rating of 4 out of 5 (meaning that the game will run well, if not flawlessly). Eight games are rated a 5 (meaning that they run flawlessly). You can use TransGaming s Cedega software to run Doom 3 right out of the box. For news about other product milestones, check out the Hot off the Press link on the TransGaming home page. Support or major enhancements for the following games were recently added to Cedega 4.0.1: Doom 3 City of Heros Morrowwind Steam Here is a list of some of the new and popular games that are being used by the TransGaming community and that are said to run well in Cedega (rated a 4 or 5): James Bond 007: NightFire Everquest 2 Tron 2.0 Jagged Alliance 2: Wildfire Doom 3 Star Craft: Brood War Warlords Battlecry III Far Cry Hitman Contracts World of Warcraft Check the TransGaming list yourself for additions and changes. With Cedega 4.0.1, TransGaming added several new Point2Play features. Point2Play provides a graphical window for installing, configuring, and testing Cedega on your computer. This OpenGL-dependent application also lets you install and organize your games so you can launch them graphically. Figure 22-6 shows an example of the TransGaming Point2Play window: Note
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Chapter 22 . Gaming Alone and Online 585 (Web site template)

Tuesday, July 24th, 2007

Chapter 22 . Gaming Alone and Online 585 I downloaded the installer called wolf-linux-1.31.x86.run from www.id software.com/games/wolfenstein/rtcw/index.php?game_section=updates. The INSTALL file (in /usr/local/games/wolfenstein) describes what files you need to copy from the Windows CD. To get a demo of Return to Castle Wolfenstein, go to www.idsoftware.com/games/ wolfenstein/rtcw/index.php?game_section=overview. Both single-player and multiplayer demos are available. You need an NVIDIA card to run Return to Castle Wolfenstein. Figure 22-5 is a screenshot from Return to Castle Wolfenstein running in Linux. Figure 22-5: Return to Castle Wolfenstein combines strange creatures and WW II battles. TransGaming and Cedega Gaming TransGaming Technologies brings to Linux some of the most popular games that currently run on the Windows platforms. Working with WINE developers, TransGaming is developing Cedega, which enables you to run many different games on Linux that were originally developed for Windows. Although TransGaming is producing a few games that are packaged separately and tuned for Linux, in most cases it sells you a subscription service to Cedega instead of the games. That subscription service lets you stay up-to-date on the continuing development of Cedega so you can run more and more Windows games. Depending on your distribution, you may need to get the vanilla kernel from kernel.org and boot that on your system before running games with Cedega. Note Caution
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584 Part IV . Running Applications Quake III (Free web host)

Tuesday, July 24th, 2007

584 Part IV . Running Applications Quake III Arena Quake III Arena is a first-person, shooter-type game where you can choose from lots of weapons (lightning guns, shotguns, grenade launchers, and so on) and pass through scenes with highly detailed 3D surfaces. You can play alone or against your friends. There are multiplayer death-match and capture-the-flag competitions. Standalone play allows you to advance through a tournament structure of skilled AI opponents. This version of the game has a selectable difficulty level, from fairly easy to beat to downright impossible. A demo version of Quake III Arena for Linux is available from the id Software Web site (click the demo link at www.idsoftware.com/games/quake/quake3-gold/ and then look for the Linux demo). Figure 22-4 shows a screenshot from Quake III Arena. Figure 22-4: Quake III Arena is a popular first-person shooter game that runs in Linux. Return to Castle Wolfenstein You battle with the Allies to destroy the Third Reich in Return to Castle Wolfenstein, which mixes World War II action with creatures conjured up by Nazi scientists. It s based on the Quake III Arena engine and offers single-player mode as well as teambased multiplayer mode. If you purchase Return to Castle Wolfenstein for Linux, you actually get the Windows version with an extra Linux installer. If you already have the Windows version, you can download the Linux installer and follow some instructions to get it going.
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Chapter 22 (Mac os x web server) . Gaming Alone and Online 583

Monday, July 23rd, 2007

Chapter 22 . Gaming Alone and Online 583 Commercial Linux Games When Loki Software, Inc. closed its doors a few years ago, the landscape of commercial gaming in Linux changed. Loki produced Linux ports of popular games, including Myth II and Civilization: Call to Power, to name a couple. Since then, no other company has stepped up to port that wide a range of best-selling games to Linux. Today, commercial games that run natively are led by several popular games from id Software (described in the next section) and a few gaming companies that have ported individual titles to Linux. Some Loki games are still available for purchase on the Web. They sell for a fraction of their original price, but you are on your own if they don t work because Loki Software is no longer there to support them. The Loki Games Demo is still around, if you want to get a feel for a particular Loki game before it disappears completely (I describe how to find demo and packaged Loki Games later in this chapter). In the wake of Loki s demise, TransGaming Technologies has been working on an approach to bringing popular games to Linux that relies on a version of WINE called Cedega. In most cases, instead of having different ports of popular games (as Loki did), TransGaming lets users run existing Windows games in Linux by adapting Cedega to each game that needs a tweak here and there. While the state of Linux gaming has improved somewhat in the last few years, Linux leaves much to be desired as a gaming platform. Linux has some of the technology needed to support advanced games, but the technology and developer support have not yet really come together. Most serious gamers still maintain a Windows partition to support their gaming habits. According to top game developers, there are significant hurdles both technological and economic that hinder development of games for Linux. Issues with video and audio hardware, as well as problems with GNU/Linux development itself (in particular, glibc), have made new games difficult to produce. In addition, the relatively small size of the Linux gaming market means that incentives to overcome these issues are not particularly strong. However, these limitations are not overwhelming. As you ll see later in this chapter, even the hardcore game nut can successfully use Linux. id Software Games Among the most popular games running natively in Linux are Quake III Arena and Return to Castle Wolfenstein from id Software, Inc. You can purchase Linux versions of these games or download demos of each game before you buy. If you have trouble getting any id Software games running in Linux, refer to the Linux FAQs available from id Software at: http://zerowing.idsoftware.com/ linux. Note
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582 Part IV (Web site builder) . Running Applications 3. Click

Monday, July 23rd, 2007

582 Part IV . Running Applications 3. Click the City to see the city window. Notice that information about the city has been updated. In particular, you should see food storage increase. Close the city window. 4. Continue exploring and build a road. With the Explorer flashing, use the numeric keypad to move it another three sections. When the Settler begins blinking, press R to build a road. A small R appears on the square to remind you that the Settler is busy building a road. Click Turn Done. Using More Controls and Actions Now that you have some understanding of the controls and actions, the game can begin taking a lot of different directions. Here are a few things that might happen next and things you can do: . After you take a turn, the computer gets a chance to play. As it plays, its actions are reported to you. You can make decisions on what to do about those actions. Choose Game.Message Options. The Message Options window appears, containing a listing of different kinds of messages that can come from the server and how they will be presented to you. . As you explore, you will run into other explorers and eventually other civilizations. Continue exploring by selecting different directions on your numeric keypad. . Continue to move the Settler one square at a time, after it has finished creating the road. (The Settler will blink again when it is available.) Click Turn Done. . At this point, you should see a message that your city has finished building Warriors. When buildings and units are complete, you should usually check out what has happened. Click the message associated with the city, and then click Popup City. The city window appears, showing you that it has additional population. The food storage may appear empty, but the new citizens are working to increase the food and trade. You may see an additional warrior unit. . A science advisory may also appear to let you choose your city s research goals. Click Change and select Writing as your new research goal. You can then select a different long-term goal as well. Click Close when you are done. . If your new Warrior is now blinking, press the S key to assign sentry mode to the Warrior. . Select Reports from time to time to keep track of statistics about your Cities, Units, Economy, Science, and other attributes of your world. Those moves provided familiarity with some of the actions of Freeciv. To learn some basic strategies for playing the game, choose Help.Help Playing.
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Web hosting domain - Chapter 22 . Gaming Alone and Online 581

Monday, July 23rd, 2007

Chapter 22 . Gaming Alone and Online 581 . When you have made all your moves for a turn, click Turn Done. Next to that, a light bulb indicates the progress of your research (increasing at each turn). A sun icon starts clear, but becomes brighter from pollution to warn of possible global warming. A government symbol indicates that you begin with a despotic government. The last icon tells you how much time is left in a turn. . The Unit box shows information about your current unit. You begin with two Settlers units (covered wagon icons) and one Explorer (a man icon) unit. Click on a Settler, Explorer, city, or other unit to use it or learn about it. Building Your Civilization Start building your civilization. The Freeciv manual makes these suggestions: . To change the distribution of money, choose Kingdom.Tax Rates. Move the slider bars to redistribute the percentage of assets assigned to luxury, science, and taxes. Try increasing science and reducing taxes to start off. . Change the current unit to be a settler as follows: Click the stack of units on the map and click one of the Settlers from the menu that appears. . Begin building a city by clicking on Orders.Build City. When prompted, type a name for the city and click OK. The window that appears shows information about the city. It starts with one happy citizen, represented by a single icon (more citizens will appear as the game progresses). . The Food, Prod, and Trade lines reflect the raw productivity statistics for the city. The first number shows how much is being produced; the second (in parentheses) shows the surplus above what is needed to support the units. The Gold, Luxury, and Science lines indicate the city s trade output. Granary numbers show how much food is stored and the size of the food store. The pollution level begins at zero. . Close the city window by clicking Close. Exploring Your World To begin exploring, move the Settlers and the Explorer: 1. Using the numeric keypad, press the 9 key three times to begin exploring. You can move the Explorer up to three times per turn. You begin to see more of the world. 2. When the next unit (a Settler) begins blinking, move it one square in another direction. When you have made all the moves you want to make (or all that the game allows), the Turn Done button is highlighted. Click Turn Done to start your next turn. Information for the city is updated (the city changes and grows, simply through the passage of time reflected in the turns).
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580 Part IV . Running Applications 6. (Domain and web hosting) At

Sunday, July 22nd, 2007

580 Part IV . Running Applications 6. At this point, you should have a Terminal window (running the server) and the Freeciv window (running the client) open on your desktop. Click the Freeciv window title bar to return to that window to start the game. Beginning with Freeciv Check out the Freeciv window before you start playing the game: . Click the Help button for topical information on many different subjects that will be useful to you as you play. (You can find more help at the Freeciv site.) . The world (by default) is 80 x 50 squares, with 11 x 8 squares visible at a time. . The active square contains an icon of the active unit (flashing alternatively with the square s terrain). . Some squares contain special resources. Press and hold the middle mouse button for information on what special resources a square contains. (With a two-button mouse, hold the Ctrl key and click the right mouse button.) Try this a few times to get a feel for the land around you. This action also identifies any units on the terrain, as well as statistics for the unit. . To see the world outside your 11 x 8 viewing area, click the scroll bars outside the map. At first, the part of the world you haven t explored yet will be black. As units are added, areas closer to those units will be visible. (Press C to return to the active part of your map.) . An overview map is in the upper-left corner of the Freeciv window. As the world becomes more civilized, this provides a good way to get an overview of what is going on. Right-click a spot on the overview map to have your viewport centered there. . The menu bar contains buttons you can use to play the game. The Game menu lets you change settings and options, view player data, view messages, and clear your log. The Kingdom menu lets you change tax rates, find cities, and start revolutions. The View menu lets you place a grid on the map or center the view. The Orders menu is where you choose the items you build and the actions you take. The Reports menu lets you display reports related to cities, military, trade, and science, as well as other special reports. . A summary of the economy of your civilization appears under the overview map. Information includes number of people, current year, and money in the treasury. . Ten icons below the overview information represent how money is divided among luxuries (an entertainer), science (a researcher), and taxes (a tax collector). Essentially, these icons represent how much of your resources are placed into improving each of those attributes of your community.
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Chapter 22 . Gaming Alone and (Cheapest web hosting) Online 579

Sunday, July 22nd, 2007

Chapter 22 . Gaming Alone and Online 579 Starting Freeciv You can play a few games by yourself, if you like, to get to know the game before you play against others on the network. The following procedure describes how to start your first practice Freeciv game: 1. Start Freeciv: $ civ & 2. From a Terminal window, start the Freeciv server by typing: $ civserver This is the server for Freeciv version 1.13.0 You can learn a lot about Freeciv at http://www.freeciv.org/ 2: Now accepting new client connections. For introductory help, type help . > 3. Click Connect in the Connect to Freeciv Server window. 4. At the server prompt in the Terminal window, type the following: > start Starting game. 2: Loading rulesets > 5. A What Nation Will You Be? window (see Figure 22-3) appears on the client. Choose a nation, name a leader, select your gender, choose the style of the city, and then click OK. Figure 22-3: Choose a nation to begin Freeciv.
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